In this mod hiders are forced to hide away in a map and then seekers are released to find them!
Features:
/hide-n-seek command to control the game
fully customizable events json (see examples after running the server)
config for adjusting game values
multi-seeker support
compass hider tracking
Custom Events Json Example:
[{"time":2000,"actionType":"announcement","data":["This is an example announcement at 2000 ticks!"]},{"time":2000,"actionType":"item-hider","data":["diamond_sword1","golden_carrot64"]},{"time":2000,"actionType":"item-seeker","data":["diamond_sword1","golden_carrot64"]},{"time":400,"actionType":"release"},{"time":2000,"actionType":"compass"},{"time":2000,"actionType":"hider-pvp"}]
This example executes the following:
Announcement at 2000 ticks saying "This is an example announcement at 2000 ticks!"
Gives a diamond sword and 64 golden carrots to the hiders at 2000 ticks
Gives a diamond sword and 64 golden carrots to the seekers at 2000 ticks
Releases the seekers at 400 ticks
Gives a tracking compass to the seeker at 2000 ticks